#Autodesk fusion 360 download free how to#
Learn how to use Autodesk Fusion 360 to digitally model your own original projects for a 3D printer or a CNC device. Creating Animation of a Design Chapter 14. Editing and Modifying 3D Models Chapter 11. Creating Construction Geometries Chapter 7. Creating Base Feature of Solid Models Chapter 6. Applying Constraints and Dimensions Chapter 5. Editing and Modifying Sketches Chapter 4. Drawing Sketches with Autodesk Fusion 360 Chapter 3. Moreover, every chapter ends with hands-on test drives that allow users to experience for themselves the user friendly and powerful capacities of Fusion 360. Every chapter in this textbook contains tutorials that provide users with step-by-step instructions for creating mechanical designs and drawings with ease. This textbook not only focuses on the usages of the tools/commands of Fusion 360 but also on the concept of design.
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This edition of textbook has been developed using Autodesk Fusion 360 software version: (November 2020 Product Update). The textbook teaches you to use Fusion 360 mechanical design software for building parametric 3D solid components and assemblies as well as creating animations and 2D drawings. This textbook consists of 14 chapters, a total of 750 pages covering major workspaces of Fusion 360 such as DESIGN, ANIMATION, and DRAWING. This textbook is a great help for new Fusion 360 users and a great teaching aid for classroom training. It is intended to help engineers and designers, interested in learning Fusion 360, to create 3D mechanical designs. Creating 2D DrawingsĪutodesk Fusion 360 A Power Guide for Beginners and Intermediate Users 4th Edition Book Review:Īutodesk Fusion 360: A Power Guide for Beginners and Intermediate Users (4th Edition) textbook has been designed for instructor-led courses as well as self-paced learning. Creating Animation and Exploded Views Chapter 11. Creating 3D Sketches and Helical Coils Chapter 8. Creating Holes, Threads, and Shell Features Chapter 7. Creating Sweep and Loft Features Chapter 6. Creating Extrude and Revolve Features Chapter 4. Introducing Autodesk Fusion 360 Chapter 2. Every chapter ends with exercises that allow users to experience for themselves the user friendly and powerful capacities of Autodesk Fusion 360, followed by chapter summary and questions which help users to assess their knowledge. This textbook has been developed using software version: (September 2020). This textbook consists of 11 chapters, a total of 408 pages covering major workspaces of Autodesk Fusion 360 such as DESIGN, ANIMATION, and DRAWING. Every tutorial in this textbook is created based on real-world projects. This textbook contains tutorials that provide users with step-by-step instructions for creating parametric 3D solid components, assemblies, animations, and 2D drawings with ease. It is a great starting point for new users of Autodesk Fusion 360 and for those moving from other CAD software. Mouse control diagram Mouse control practice Demo Cube.Autodesk Fusion 360 A Step By Step Tutorial Guide for Beginners Book Review:Īutodesk Fusion 360: A Step-By-Step Tutorial Guide for Beginners textbook is intended to help students, designers, engineers, and professionals who are interested in learning Autodesk Fusion 360 step-by-step for creating real world 3D mechanical designs. Notes on the new version of Fusion 360 (2019) About the tutorials and using them Fusion axes and unit preferences Saving CAD drawing as an STL file The tutorials are listed in order of complexity, so it is best to start with the first four or five to build skills.įor further information about the tutorials, contact Activityįiles - click on the file name to open the tutorial The main difference with the interface of the new version is how one accesses the Sketch tools. Note that since these tutorials were produced, a new version of Fusion 360 has been released.